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Domino’s Bridges Online & Offline

A huge part of designing a good user interface is understanding the users and their mental models, and often times, it’s a complex undertaking.  How does a software developer troubleshoot his problems?  How does a woman choose a deodorant?

Matching the user’s mental models is cost of entry for an online interface. Frustration results when an application does not reflect the user’s expectations — but delight occurs when the experience surpasses those expectation.

My guess is that the folks behind Domino’s web experience enjoyed analyzing the real-world thought process of person ordering pizza.

The resulting online ordering system reflects a great understanding of users’ mental processes and adds value along the way – value that results in delighted users.

To me, the best part of the experience is its conclusion –  real-time order tracking.  As your pizza makes its way to your front door, you know exactly where it is.  When my doorbell rang, I glanced down and saw that the full progress bar had turned red and the last segment was flashing.

You should check it out — with 2 medium pizzas for $5.99 each, it’s worth doing so. :)

Do you know someone who was involved in designing this experience?  Have you used mental models to design in the past?

See also

  1. Listen with Caution to Expert Users
  2. SXSW Interactive 2010: Rapid Prototyping with Customers
  3. Is eyetracking worth it?

Posted in Elements of Delight, User Experience, User Research.

Tagged with , , , , , .


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